Halo: Combat Evolved is a first-person shooter video game developed by Bungie and published by Microsoft Game Studios.
The Master Chief’s iconic journey includes six games, built for PC and collected in a single integrated experience. Whether you’re a long-time fan or meeting Spartan 117 for the first time, The Master Chief Collection is the definitive Halo gaming experience. Halo Online was a cancelled free-to-play multiplayer shooter developed by Saber Interactive and published by Innova Systems. The game was only released in Russia, but can be played without region restrictions using ElDewrito.
Halo: Combat Evolved is a shooter game in which players experience gameplay in a 3D environment almost entirely from a first-person view (FPS). The player can move around and look up, down, left, or right. The game features vehicles, ranging from armored jeeps and tanks to alien hovercraft and aircraft, many of which can be controlled by the player. The game switches to a third-person perspective during vehicle use for pilots and mounted gun operators; passengers maintain a first-person view. The game's heads-up display includes a 'motion tracker' that registers moving allies, moving or firing enemies, and vehicles, in a certain radius of the player.
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The player character is equipped with an energy shield that nullifies damage from weapons fire and forceful impacts. The shield's charge appears as a blue bar in the corner of the game's heads-up display, and it automatically recharges if no damage is sustained for a brief period. When the shield is fully depleted, the player becomes highly vulnerable, and further damage reduces the hit points of a secondary health meter. When this health meter reaches zero, the character dies and the game reloads from a saved checkpoint. Health can be replenished through the collection of health packs scattered around the game's levels.